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GameUserSettings.ini

This configuration file is located in the following directory: ../ShooterGame/Saved/Config/WindowsServer

All parameters given in this table are written under the block [ServerSettings]

Example:
[ServerSettings]
AllowCaveBuildingPvE=False
AllowFlyerCarryPvE=True
AutoSavePeriodMinutes=15.0
 
Footnote of the arguments
  • Boolean value - values True or False
  • Fractional number - a number with a dot. Example: 1.0
  • Integer - a number without a dot. Example: 28
  • String - a set of letters and numbers Without spaces!. Example: Okoloberezy123
 
 
startup parameter
CommandArgumentExampleDescription
AllowCaveBuildingPvE Boolean value AllowCaveBuildingPvE=False Allows or prohibits the placement of structures in caves in PvE mode
AllowFlyerCarryPvE Boolean value AllowFlyerCarryPvE=False Allows or prohibits clawing creatures or characters on the PvE server
AllowThirdPersonPlayer Boolean value AllowThirdPersonPlayer=False Allows or prohibits the use of a 3rd person view
AlwaysNotifyPlayerJoined Boolean value AlwaysNotifyPlayerJoined=False Enables or disables the notification about the player joining the server
AlwaysNotifyPlayerLeft Boolean value AlwaysNotifyPlayerLeft=False Enables or disables notification of player disconnection from the server
AutoSavePeriodMinutes Fractional number AutoSavePeriodMinutes=15.0 The parameter specifies the period of automatic data saving on the server
BanListURL URL|Link BanListURL="http://playark.com/banlist.txt " Using the online ban list
DayCycleSpeedScale Fractional number DayCycleSpeedScale=1.0 The parameter specifies the total time of the day.
The value 1.0 is equal to 24 minutes of real time.
Value less than 1.0 - increases the duration of the day
DayTimeSpeedScale Fractional number DayTimeSpeedScale=1.0 The parameter specifies the length of the day in days.
A value less than 1.0 increases the length of the day in days.
DifficultyOffset Fractional number DifficultyOffset=0.2 The parameter sets the complexity of the server.
Difficulty table
DinoCharacterFoodDrainMultiplier Fractional number DinoCharacterFoodDrainMultiplier=1.0 The parameter sets the starvation rate of the creatures.
A value greater than 1.0 increases the rate of starvation
DinoCharacterHealthRecoveryMultiplier Fractional number DinoCharacterHealthRecoveryMultiplier=1.0 The parameter sets the rate of recovery of creatures' health.
Value greater than 1.0 - accelerates the recovery of health
DinoCharacterStaminaDrainMultiplier Fractional number DinoCharacterStaminaDrainMultiplier=1.0 The parameter sets the amount of stamina consumed.
Value greater than 1.0 - increases the amount of stamina consumption
DinoCountMultiplier Fractional number DinoCountMultiplier=1.0 The parameter sets the number of creatures in the game world.
A value greater than 1.0 increases the number of creatures in the game world.
After changing this parameter, do not forget to use the cheat DestroyWildDinos command or start the server with the ForceRespawnDinos
DinoDamageMultiplier Fractional number DinoDamageMultiplier=1.0 The parameter sets the amount of damage inflicted by the creature.
Value greater than 1.0 - increases the amount of damage
DinoResistanceMultiplier Fractional number DinoResistanceMultiplier=1.0 The parameter sets the amount of damage a creature can prevent when it is attacked.
Value greater than 1.0 - reduces the amount of damage prevented
DisableDinoDecayPvE Boolean value DisableDinoDecayPvE=False Enables or disables the weekly timer before the tamed creature becomes available for branding to other players
DisableStructureDecayPvE Boolean value DisableStructureDecayPvE=False Enables or disables the weekly timer before the player or tribe structure becomes available for other players to parse for resources
GlobalVoiceChat Boolean value GlobalVoiceChat=False Enables or disables global voice chat
HarvestAmountMultiplier Fractional number HarvestAmountMultiplier=1.0 The parameter sets the number of resources to be collected.
Value greater than 1.0 - increases the number of resources
HarvestHealthMultiplier Fractional number HarvestHealthMultiplier=1.0 The parameter sets the amount of health of the resource.
Value greater than 1.0 - increases the amount of health
MaxPlatformSaddleStructureLimit Integer MaxPlatformSaddleStructureLimit=10 The parameter sets the maximum number of platform creatures and boats
NightTimeSpeedScale Fractional number NightTimeSpeedScale=1.0 The parameter specifies the length of the night in days.
A value less than 1.0 increases the length of the night in days.
NoTributeDownloads Boolean value NoTributeDownloads=False Allows or disables downloading characters from other servers
PerPlatformMaxStructuresMultiplier Fractional number PerPlatformMaxStructuresMultiplier=1.0 The parameter sets the maximum number of structures that can be placed on a boat or platform (as a percentage).
Value greater than 1.0 - increases the number of structures
PlayerCharacterFoodDrainMultiplier Fractional number PlayerCharacterFoodDrainMultiplier=1.0 The parameter sets the rate of food consumption by the character.
Value greater than 1.0 - increases the starvation rate of the character
PlayerCharacterHealthRecoveryMultiplier Fractional number PlayerCharacterHealthRecoveryMultiplier=1.0 This parameter sets the rate at which the character's health is restored.
Value greater than 1.0 - increases the recovery rate of the character's health
PlayerCharacterStaminaDrainMultiplier Fractional number PlayerCharacterStaminaDrainMultiplier=1.0 The parameter sets the amount of stamina consumed by the character.
A value greater than 1.0 increases the amount of stamina consumed
PlayerCharacterWaterDrainMultiplier Fractional number PlayerCharacterWaterDrainMultiplier=1.0 The parameter sets the amount of water consumed by the character.
Value greater than 1.0 - increases the amount of water consumed
PlayerDamageMultiplier Fractional number PlayerDamageMultiplier=1.0 The parameter sets the amount of damage inflicted by the character.
Value greater than 1.0 - increases the amount of damage dealt
PlayerResistanceMultiplier Fractional number PlayerResistanceMultiplier=1.0 The parameter sets the amount of damage prevented by the character when it is attacked.
Value greater than 1.0 - reduces the amount of damage prevented
ProximityChat Boolean value ProximityChat=False Enables or disables global text chat
PvEDinoDecayPeriodMultiplier Fractional number PvEDinoDecayPeriodMultiplier=1.0 The parameter sets the number of days before a tamed creature becomes available for branding to other characters.
The value 1.0 is equal to 7 days of real time.
Value greater than 1.0 - increases the number of days
PvEStructureDecayDestructionPeriod Fractional number PvEStructureDecayDestructionPeriod=1.0 The parameter sets the number of days before the structure automatically collapses.
The value 1.0 is equal to 7 days of real time.
Value greater than 1.0 - increases the number of days
PvEStructureDecayPeriodMultiplier Fractional number PvEStructureDecayPeriodMultiplier=1.0 The parameter sets the number of days before the structure will be available for other players to parse for resources.
The value 1.0 is equal to 7 days of real time.
Value greater than 1.0 - increases the number of days
PvPStructureDecay Boolean value PvPStructureDecay=False Enables or disables rotting structures on PvP servers
ResourcesRespawnPeriodMultiplier Fractional number ResourcesRespawnPeriodMultiplier=1.0 This parameter sets the time period for restoring resources in the game world.
A value greater than 1.0 increases the time period
ServerAdminPassword String ServerAdminPassword=Password This parameter sets the password for obtaining administrator rights on the game server
ServerForceNoHud Boolean value ServerForceNoHud=False Allows or prohibits the use of the game interface by players on the game server
ServerHardcore Boolean value ServerHardcore=False Enables or disables the difficult mode (the character becomes level 1 if he dies)
ServerPassword String ServerPassword=Password The parameter sets the password for the ability to connect to the game server
ServerPVE Boolean value ServerPVE=False This parameter sets the game mode on the server.
False - PvP
True - PvE
showmaplayerlocation Boolean value showmaplayerlocation=False Enables or disables the display of the player's location on the map.
False - Turn off
True - Enable
SpectatorPassword String SpectatorPassword=Password The parameter sets a password for the possibility of using the observer mode on the game server
StructureDamageMultiplier Fractional number StructureDamageMultiplier=1.0 The parameter sets the amount of damage inflicted by structures (for example stakes)
A value greater than 1.0 - increases the amount of damage inflicted
StructureResistanceMultiplier Fractional number StructureResistanceMultiplier=1.0 The parameter sets the amount of damage prevented by the structure when it is attacked.
Value greater than 1.0 - reduces the amount of damage prevented
TamingSpeedMultiplier Fractional number TamingSpeedMultiplier=1.0 The parameter sets the taming rate of creatures.
A value greater than 1.0 increases the speed
TheMaxStructuresInRange Integer TheMaxStructuresInRange=10500 The parameter sets the maximum number of structures that can be placed in a certain radius
TributeCharacterExpirationSeconds Integer TributeCharacterExpirationSeconds=86400 The parameter sets the time until the character disappears in the transfer in seconds
TributeDinoExpirationSeconds Integer TributeDinoExpirationSeconds=86400 The parameter sets the time until the creature disappears in the transfer in seconds
TributeItemExpirationSeconds Integer TributeItemExpirationSeconds=86400 The parameter sets the time until the item disappears in the transfer in seconds
XPMultiplier Fractional number XPMultiplier=1.0 The parameter sets the amount of experience gained.
Value greater than 1.0 - increases the amount of experience
ActiveMods Integer ActiveMods=1111111 The parameter responsible for starting the server with mods
ServerCrosshair Boolean value ServerCrosshair=False Allows or disables the sight on the server
ShowFloatingDamageText Boolean value ShowFloatingDamageText=False Damage display
MaxStructuresInRange Integer MaxStructuresInRange=10500 Sets the maximum number of allowed buildings in the area
OverrideOfficialDifficulty Fractional number OverrideOfficialDifficulty=5.0 Sets the interval between the levels of wild animals.
With a value of 5: the maximum level of wild tamed is 150 and is always a multiple of 5 (5, 10, 15.... 145, 150).
AllowAnyoneBabyImprintCuddle Boolean value AllowAnyoneBabyImprintCuddle=False The parameter allows any tribe character to take care of the cub for binding
AllowCrateSpawnsOnTopOfStructures Boolean value AllowCrateSpawnsOnTopOfStructures=False Beams with supplies will descend on the roofs of buildings
DisableWeatherFog Boolean value DisableWeatherFog=False Disables the appearance of fog on the map.
By default, False.
EnablePvPGamma Boolean value EnablePvPGamma=True Allows or disables gamma changes (including in PvE)
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