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Game.ini

This configuration file is located in the following directory: ../ShooterGame/Saved/Config/WindowsServer

All parameters given in this table are written under the block[/script/shootergame.shootergamemode]

Example:
[/script/shootergame.shootergamemode]
BabyCuddleGracePeriodMultiplier=1.0
bAllowCustomRecipes=False
bDisableDinoRiding=False

Argument footnote
  • Boolean value - values True or False
  • Fractional number - a number with a dot. Example: 1.0
  • Integer - a number without a dot. Example: 28
  • String - set of letters and numbers No spaces!. Example: Okoloberezy123
 
 
CommandArgumentExampleDescription
BabyCuddleGracePeriodMultiplier Fractional number BabyCuddleGracePeriodMultiplier=1.0 The period of time after which attachment will decrease in the infant creature, after the last courtship
BabyCuddleIntervalMultiplier Fractional number BabyCuddleIntervalMultiplier=1.0 The time interval between caring for the creature's baby
BabyCuddleLoseImprintQualitySpeedMultiplier Fractional number BabyCuddleLoseImprintQualitySpeedMultiplier
=1.0
The rate of decrease in attachment in a baby creature after the player forgot to take care of it
BabyFoodConsumptionSpeedMultiplier Fractional number BabyFoodConsumptionSpeedMultiplier=1.0 The rate of food consumption by the infant creature.
Less - reduces food consumption
BabyImprintingStatScaleMultiplier Fractional number BabyImprintingStatScaleMultiplier=1.0 The amount of skill gain depends on the percentage of caring for the creature's baby.
Value 0.0 - turns off the skill boost system
BabyMatureSpeedMultiplier Fractional number BabyMatureSpeedMultiplier=1.0 The growth rate of a baby creature.
Less is slower speed
bAllowCustomRecipes Boolean value bAllowCustomRecipes=False Allows or prohibits the use of third-party recipes.
False - prohibits
True - allows
bAutoPvETimer Boolean value bAutoPvETimer=False Automatic switching between PvE and PvP modes relative to real time or game day.
bAutoPvETimer - enables or disables automatic mode switching
bAutoPvEUseSystemTime Boolean value bAutoPvEUseSystemTime=False Automatic switching between PvE and PvP modes relative to real time or game day.
bAutoPvEUseSystemTime - sets what time to use (real or game day)
AutoPvEStartTimeSeconds Integer from 0 to 86400 AutoPvEStartTimeSeconds=0 Automatic switching between PvE and PvP modes relative to real time or game day.
AutoPvEStartTimeSeconds - sets the start time of PvE mode activation
AutoPvEStopTimeSeconds Integer from 0 to 86400 AutoPvEStopTimeSeconds=86400 Automatic switching between PvE and PvP modes relative to real time or game day.
AutoPvEStopTimeSeconds - sets the end time of PvE mode
bDisableDinoRiding Boolean value bDisableDinoRiding=False Allows or prohibits straddling creatures.
False - allows
True - prohibits
bDisableDinoTaming Boolean value bDisableDinoTaming=False Allows or prohibits the domestication of creatures.
False - allows
True - prohibits
bDisableLootCrates Boolean value bDisableLootCrates=False Allows or disables help containers.
False - allows
True - prohibits
bDisableStructurePlacementCollision Boolean value bDisableStructurePlacementCollision
=False
Allows or disables the placement of structures in textures.
False - prohibits
True - allows
bFlyerPlatformAllowUnalignedDinoBasing Boolean value bFlyerPlatformAllowUnalignedDinoBasing
=False
Allows or prohibits placing untamed creatures on plateaus.
False - prohibits
True - allows
bIncreasePvPRespawnInterval Boolean value bIncreasePvPRespawnInterval=False Controls the respawn interval of characters in PvP after being killed by an enemy character, structure, or creature.
bIncreasePvPRespawnInterval - enables or disables the interval increment system rebirth
IncreasePvPRespawnIntervalCheckPeriod Fractional number IncreasePvPRespawnIntervalCheckPeriod
=300.0
Controls the respawn interval of characters in PvP after being killed by an enemy character, structure, or creature.
IncreasePvPRespawnIntervalCheckPeriod - sets the time after which the player no time will be added to the rebirth
IncreasePvPRespawnIntervalMultiplier Fractional number IncreasePvPRespawnIntervalMultiplier=2.0 Controls the respawn interval of characters in PvP after being killed by an enemy character, structure, or creature.
IncreasePvPRespawnIntervalMultiplier - sets the multiplier for increasing the respawn time after death of a character
IncreasePvPRespawnIntervalBaseAmount Fractional number IncreasePvPRespawnIntervalBaseAmount=60.0 Controls the respawn interval of characters in PvP after being killed by an enemy character, structure, or creature.
IncreasePvPRespawnIntervalBaseAmount - sets the initial respawn time of the player after the first death
bOnlyAllowSpecifiedEngrams Boolean value bOnlyAllowSpecifiedEngrams=False Allows or prohibits the use of engrams only from the list listed in the parameters OverrideEngramEntries and/or OverrideNamedEngramEntries.
False - prohibits
True - allows
bPassiveDefensesDamageRiderlessDinos Boolean value bPassiveDefensesDamageRiderlessDinos
=False
Allows or prohibits damage to a non-rider creature or a wild creature from structures (such as:stakes).
False - prohibits
True - allows
bPvEAllowTribeWar Boolean value bPvEAllowTribeWar=True Enables or disables the ability for tribes to officially declare war on each other
bPvEAllowTribeWarCancel Boolean value bPvEAllowTribeWarCancel=False Enables or disables the possibility of canceling a tribal war before it actually starts
bPvEDisableFriendlyFire Boolean value bPvEDisableFriendlyFire=False Enables or disables the ability to inflict damage to tribe members, structures, and creatures on PvE servers
ConfigAddNPCSpawnEntriesContainer String
String
Fractional number
String
Fractional number
ConfigAddNPCSpawnEntriesContainer=(
NPCSpawnEntriesContainerClassString
="DinoSpawnEntriesBeach_C",
NPCSpawnEntries=( (AnEntryName=
"GigaSpawner", EntryWeight=1000.0,
NPCsToSpawnStrings=("Gigant_
Character_BP_C"))), NPCSpawnLimits
=( (NPCClassString="Gigant_
Character_BP_C", MaxPercentageOf
DesiredNumToAllow=0.01)))
Adds the specified creature to the specified location in the zone.
NPCSpawnEntriesContainerClassString - indicates the rebirth zone
AnEntryName - indicates the location of the zone
EntryWeight - indicates the total number of creatures in the specified area
NPCsToSpawnStrings and NPCClassString - indicates the creature
MaxPercentageOfDesiredNumToAllow - indicates the number of creatures of this type
ConfigOverrideItemCraftingCosts String
String
Fractional number
Boolean value
ConfigOverrideItemCraftingCosts=(ItemClassString="PrimalItem_
WeaponStoneHatchet_C",
BaseCraftingResourceRequirements=( (ResourceItemTypeString="PrimalItemResource
_Thatch_C", BaseResourceRequirement=1.0,
bCraftingRequireExactResourceType=false),
(ResourceItemTypeString="PrimalItemAmmo_
ArrowStone_C", BaseResourceRequirement=2.0, bCraftingRequireExactResourceType=false)))
Overwrites the cost and resources of the item required to create.
ItemClassString - indicates the item for which it is being changed cost and resources
ResourceItemTypeString - indicates the resource
BaseResourceRequirement - indicates the amount of resource required
bCraftingRequireExactResourceType - indicates whether this particular resource is needed, or its replacement can be used, for example (polymer and organic polymer)
ConfigOverrideNPCSpawnEntriesContainer String
String
Fractional number
String
Fractional number
ConfigOverrideNPCSpawnEntriesContainer=(
NPCSpawnEntriesContainerClassString=
"DinoSpawnEntriesBeach_C" , NPCSpawnEntries
=( (AnEntryName="GigaSpawner", EntryWeight
=1000.0, NPCsToSpawnStrings=("Gigant_Character_BP_C"))),
NPCSpawnLimits=( (NPCClassString="Gigant_Character_BP_C",
MaxPercentageOfDesiredNumToAllow=0.01)))
The parameter sets the amount of stamina consumed by the character.
A value greater than 1.0 increases the amount of stamina consumed
PlayerCharacterWaterDrainMultiplier Fractional number PlayerCharacterWaterDrainMultiplier=1.0 Overwrites all creatures specified in the parameter to the specified location in the zone.
NPCSpawnEntriesContainerClassString - indicates the rebirth zone
AnEntryName - indicates the location of the zone
EntryWeight - indicates the total number of creatures in the specified area
NPCsToSpawnStrings and NPCClassString - indicates the creature
MaxPercentageOfDesiredNumToAllow - indicates the number of creatures of this type
ConfigOverrideSupplyCrateItems String
Integer
Integer
Fractional number
Boolean value
Integer
/>Integer
Fractional number
Fractional number
Boolean value
Fractional number
String
Fractional number
Fractional number
Fractional number
Fractional number
Fractional number
Boolean value
Fractional number
ConfigOverrideSupplyCrateItems=(
 SupplyCrateClassString="SupplyCrate_
Level03_C", MinItemSets=1, MaxItemSets=1,
 NumItemSetsPower=1.0, bSetsRandomWithoutReplacement=true,
ItemSets=(( MinNumItems=2, MaxNumItems=2,
 NumItemsPower=1.0, SetWeight=1.0, bItemsRandomWithoutReplacement=true,
ItemEntries=(( EntryWeight=1.0,
ItemClassStrings=("PrimalItemResource_
Stone_C"), ItemsWeights=(1.0),
MinQuantity=10.0, MaxQuantity=10.0,
MinQuality=1.0, MaxQuality=1.0, bForceBlueprint=false,
 ChanceToBeBlueprintOverride=0.0)))))
Overwrites the extraction in the beams
SupplyCrateClassString - the name of the beam
MinItemSets - minimum number of sets of items which can fall out in the beam
MaxItemSets - the maximum number of sets of items that can fall in the beam
NumItemSetsPower - DO NOT TOUCH
bSetsRandomWithoutReplacement - allows or prohibits the appearance of the same set several times in 1 ray
MinNumItems - minimum number of items included
MaxNumItems - maximum number of objects in the beam
NumItemsPower - DO NOT TOUCH
setWeight - chance of this kit's lunge into the beam [from 0.01 to 1.0]
bItemsRandomWithoutReplacement - allows or prohibits the lunge of the same object in 1 set
EntryWeight - chance of this item from this set falling into the beam
ItemClassStrings - item name
ItemsWeights - DO NOT TOUCH
MinQuantity - minimum quantity of this item
MaxQuantity - maximum quantity of this item
MinQuality - minimum quality of this item
MaxQuality - maximum quality of this item
bForceBlueprint - the item will be a recipe or not
ChanceToBeBlueprintOverride - chance that the item will be a recipe [from 0.0 to 1.0] (with
bForceBlueprint=True - it is useless to set a value greater than 0.0)
GlobalSpoilingTimeMultiplier Fractional number GlobalSpoilingTimeMultiplier=1.0 Increases the decomposition time of perishable products.
Higher values increase the time.
GlobalItemDecompositionTimeMultiplier Fractional number GlobalItemDecompositionTimeMultiplier
=1.0
Increases the decomposition time of fallen objects, bags, etc.
Higher values increase the time.
GlobalCorpseDecompositionTimeMultiplier Fractional number GlobalCorpseDecompositionTimeMultiplier
=1.0
Increases the decomposition time of corpses.
Higher values increase the time.
HarvestResourceItemAmountClassMultipliers=(ClassName="",Multiplier=) String, Fractional number HarvestResourceItemAmountClassMultipliers=
(ClassName="PrimalItemResource_Thatch_C",
Multiplier = 2.0)
Increases the amount of extraction of specific resources.
By increasing the value, the amount of resources collected per hit increases.
PreventDinoTameClassNames String PreventDinoTameClassNames="Sauropod_
Character_BP_C"
Prohibits the domestication of certain dinosaur species.
ResourceNoReplenishRadiusPlayers Fractional number ResourceNoReplenishRadiusPlayers=1.0 The distance from the players at which it is possible to restore resources.
ResourceNoReplenishRadiusStructures Fractional number ResourceNoReplenishRadiusStructures=1.0 The distance from the structures at which it is possible to restore resources
bPvEDisableFriendlyFire Boolean value bPvEDisableFriendlyFire=False Enabling or disabling FriendlyFire on the PVE server between clans.
PerLevelStatsMultiplier_Player Attribute, fractional number PerLevelStatsMultiplier_Player[0]=1.0 Changing the value of leveling character characteristics for each level.
0: Health, 1: Stamina, 2: Torpidity,
3: Oxygen, 4: Food, 5: Water,
6: Temperature, 7: Weight, 8: MeleeDamageMultiplier,
9: SpeedMultiplier, 10: TemperatureFortitude,
11: CraftingSpeedMultiplier
PerLevelStatsMultiplier_DinoTamed Attribute, Fractional number PerLevelStatsMultiplier_DinoTamed[0]=1.0 Change the value of leveling the characteristics of a tamed dinosaur for each level.
0: Health, 1: Stamina, 3: Oxygen, 4: Food,
5: Water, 7: Weight, 8: MeleeDamageMultiplier,
9: SpeedMultiplier.
PerLevelStatsMultiplier_DinoTamed_Affinity Attribute, Fractional number PerLevelStatsMultiplier_DinoTamed_
Affinity[0]=1.0
Changing the value of binding performance characteristics for dinosaurs. 0: Health, 1: Stamina, 3: Oxygen, 4: Food,
5: Water, 7: Weight, 8: MeleeDamageMultiplier,
9: SpeedMultiplier.
bFlyerPlatformAllowUnalignedDinoBasing Boolean value bFlyerPlatformAllowUnalignedDinoBasing
=False
Changing the setting makes it possible to place unfriendly creatures and characters on dinosaur platforms
MatingIntervalMultiplier Fractional number MatingIntervalMultiplier=1.0 A parameter that changes the rollback interval between the ability to mate dinosaurs.
Lower values reduce the rollback time.
EggHatchSpeedMultiplier Fractional number EggHatchSpeedMultiplier=1.0 The rate of egg incubation and pregnancy in viviparous women.
BabyMatureSpeedMultiplier Fractional number BabyMatureSpeedMultiplier=1.0 The growth rate of the cubs.
BabyFoodConsumptionSpeedMultiplier Fractional number BabyFoodConsumptionSpeedMultiplier
=1.0
The rate of food consumption by baby dinosaurs.
CropGrowthSpeedMultiplier Fractional number CropGrowthSpeedMultiplier=1.0 The rate of crop growth.
LayEggIntervalMultiplier Fractional number LayEggIntervalMultiplier=1.0 The rate of egg laying.
CropDecaySpeedMultiplier Fractional number CropDecaySpeedMultiplier=1.0 The rate of decomposition.
HairGrowthSpeedMultiplier Fractional number HairGrowthSpeedMultiplier=1.0 Hair Growth Rate
StructureDamageRepairCooldown Integer StructureDamageRepairCooldown=180 Setting the rollback time for the repair of a building since the last damage was inflicted on it.
By default, this is 180 seconds.
bPvEAllowTribeWar Boolean value bPvEAllowTribeWar=False PvE option "Tribal War".
Tribes can officially declare war on each other for a mutually agreed period of time.
bPvEAllowTribeWarCancel Boolean value bPvEAllowTribeWarCancel=False The tribes on your server can cancel the agreed war before it starts.
bPassiveDefensesDamageRiderlessDinos Boolean value bPassiveDefensesDamageRiderlessDinos
=False
Enabling or disabling damage from spikes (spike walls) to wild dinosaurs and dinosaurs without riders.
CustomRecipeEffectivenessMultiplier Fractional number CustomRecipeEffectivenessMultiplier
=1.0
The effectiveness of custom recipes.
CustomRecipeSkillMultiplier Fractional number CustomRecipeSkillMultiplier=1.0 The speed of creating recipes.
DinoHarvestingDamageMultiplier Fractional number DinoHarvestingDamageMultiplier=1.0 Efficiency of dinosaur resource collection.
PlayerHarvestingDamageMultiplier Fractional number PlayerHarvestingDamageMultiplier=1.0 Efficiency of resource collection by characters.
DinoTurretDamageMultiplier Fractional number DinoTurretDamageMultiplier=1.0 Damage inflicted by automatic turrets on dinosaurs.
MaxNumberOfPlayersInTribe Integer MaxNumberOfPlayersInTribe=0 The maximum number of players in the tribe.
PvPZoneStructureDamageMultiplier Fractional number PvPZoneStructureDamageMultiplier=6.0 Determines the damage to buildings in caves or near caves on PvP servers.
LimitTurretsNum Integer LimitTurretsNum=200 Defines the maximum number of turrets possible to place in the area.
bAllowUnlimitedRespecs Boolean value bAllowUnlimitedRespecs=False Allows the use of the tonic "Amnesia" without restrictions on the level.
FishingLootQualityMultiplier Fractional number FishingLootQualityMultiplier=1.0 Changes the quality of the extracted recipes during fishing.
SupplyCrateLootQualityMultiplier Fractional number SupplyCrateLootQualityMultiplier=1.0 Changes the quality of mined items and recipes in supply beams and cave boxes.
 
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