The site is under development, you can order a server on the website: hostingrust.ru
Highlights of the update:
Full-fledged magic. «Sword and Magic» like yin and yang, back together
   A couple of improvements and a new interface for construction
    A redesigned system of characteristics
•    Combat pass. Paid, focuses on cosmetics
Support for the game according to the plan will become much more active since the introduction of 3.0 (sometime in the third quarter of 2022). The model is as follows: free content + a variety of paid support methods (item store, combat pass). This is not a novelty for the gaming industry. The content will be divided into seasons called epochs.


Magic
Witchcraft itself is divided into two categories: spells and rituals. Rituals are primarily associated with the creation of something, a call, a kind of crafting. For rituals, you will usually need suitable equipment, altars. For example, a sacrificial table. A rapid movement system is also being introduced here. The player will be able to move between portals, which need sulfur and blood to launch.
Not much is known about spells. According to the developers, you choose the words of power from which you compose your spell. The character will interact with the foul, mutating as the dark forces are used.


Construction
The construction panel now contains all the recipes in one place. The recipes are sorted by category, and when you select them, you see all the necessary ingredients in the same place. A creative mode has been added, where all the tools and all the blocks for buildings are available. They clarify that the construction was very inconvenient for the gamepads, with the update, the control on them will be better and easier.

The system of characteristics and skills
Initially, the developers wanted to make various characteristics viable and stronger, and eventually completely updated the meta. All the characteristics should feel slightly different with the Age of Sorcery update. One of the important elements of the system is filth. It affects attributes. If you imbue a character with badness, you can improve some of his qualities specifically with badness. It won't give you much of an advantage in the beginning, but it will make you more powerful later.

Combat pass
Most importantly, the developers say they are on the side of cosmetic bonuses for pass holders. Finally, it is still unknown whether there will be any impact on the gameplay or not. They showed themed blocks for construction, new mounts and talked about new weapons and armor. You will be able to advance and gain experience through daily challenges, but you can also buy levels for real money. The combat pass replaced the cosmetic additions to the game. Hopefully, every season ("era") It will be accompanied by high-quality free content.

Developer's post: https://store.steampowered.com/news/app/440900/view/6023016366559194864

A post about construction: https://store.steampowered.com/news/app/440900/view/3332113352312180516

The update will be released in the third quarter (July-September, and most likely September) of this year.